This game really exceeded my expectations and was a blast to play! Thanks for making it. My favorite part was how fluid the controls are and how easy it was for me to jump in and play. I had a bit of a flickering issue in full screen mode and when I went back to windowed the game was too zoomed in for the window resolution, but I fixed it by doing a clean install.
Overall it reminds me a lot of the space battles in star wars battlefront, but with better controls.
Concerning the window / viewport size issue: The runtime libraries of the game are from the early '00s---so it's quite likely that the graphics engine is not dpi-aware. (If other people run into the same issue, I'd guess executing with some compatibility mode setting can fix such problems?)
I did a Twitch stream of your game on Sunday 02/03/19 and I uploaded it to my YouTube channel today.
I recorded myself playing it for the first time and made commentary on how I thought it played and what I liked/didn't like. I tried to be objective. I'm trying to provide honest feedback and playtesting to indie devs. The link is below.
Thanks a lot for taking your time to playtest the game! I have opened an issue to address some of the points you brought up / ran into. https://github.com/benkeks/dgx9142/issues/3
(I'm very pleased to see that the game can at all be started without serious bugs. I mean this is basically 10 year old software compiled with an experimental updated version of a 18 year old compiler, which, by the way, also is responsible for the missing input of capital letters.)
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how do i become a destroyer
The destroyers are NPCs.
However, on “Last Resistance” you can fly “bombers” that are about destroyer size. :)
Hi and this was a really good game and how i can fullscreen?
Hey thanks! :) You can untick the “windowed” under options > graphics.
This game really exceeded my expectations and was a blast to play! Thanks for making it. My favorite part was how fluid the controls are and how easy it was for me to jump in and play. I had a bit of a flickering issue in full screen mode and when I went back to windowed the game was too zoomed in for the window resolution, but I fixed it by doing a clean install.
Overall it reminds me a lot of the space battles in star wars battlefront, but with better controls.
Thanks! I'm really glad you liked the game!
Concerning the window / viewport size issue: The runtime libraries of the game are from the early '00s---so it's quite likely that the graphics engine is not dpi-aware. (If other people run into the same issue, I'd guess executing with some compatibility mode setting can fix such problems?)
I did a Twitch stream of your game on Sunday 02/03/19 and I uploaded it to my YouTube channel today.
I recorded myself playing it for the first time and made commentary on how I thought it played and what I liked/didn't like. I tried to be objective. I'm trying to provide honest feedback and playtesting to indie devs. The link is below.
https://www.youtube.com/watch?v=DPRK2DCu4-k
Thanks a lot for taking your time to playtest the game! I have opened an issue to address some of the points you brought up / ran into. https://github.com/benkeks/dgx9142/issues/3
(I'm very pleased to see that the game can at all be started without serious bugs. I mean this is basically 10 year old software compiled with an experimental updated version of a 18 year old compiler, which, by the way, also is responsible for the missing input of capital letters.)